There are open-world games with “side quests”, and then there’s The Witcher 3. CD Projekt Red somehow...
Liz Stone
Liz Stone is a game design student from Surrey who lives somewhere between a caffeine buzz and a side quest. She writes about everything gaming, geeky, and techy with the energy of someone who’s just discovered a rare loot drop. When she’s not buried in Unreal Engine or obsessing over pixel-perfect UI, Liz is usually arguing about which console generation peaked (hint: she’s right).Expect a mix of sharp humour, honest opinions, and the kind of chaotic curiosity only a gamer can bring. Whether it’s breaking down game mechanics, roasting broken releases, or deep-diving into the future of tech, Liz is here for it, controller in one hand, coffee in the other.
Amazon’s adaptation of The Wheel of Time arrived carrying one of the heaviest fantasy backpacks imaginable. Robert...
There is something deeply satisfying about talking your way out of disaster in Baldur’s Gate 3, only...
There is something deeply satisfying about hammering out a blade in Kingdom Come: Deliverance 2. Not in...
Spartacus was never subtle television. This is a series where arguments regularly ended with someone being launched...
For years, fans kept asking the same thing. Not for another bloated map full of checklist icons....
There are fantasy cities that feel grand, ancient and untouchable. Then there is King’s Landing, a city...
There is a very specific moment every Sekiro player experiences. You unlock a flashy new Combat Art,...
There comes a point in every Elden Ring playthrough where somebody in a floppy hat vaporises a...
There is a reason Sharpe still lands with audiences decades later. Yes, the battles are fun. Yes,...
