Mount & Blade II: Bannerlord does not exactly hide its inspirations. TaleWorlds essentially grabbed chunks of late...
Liz Stone
Liz Stone is a game design student from Surrey who lives somewhere between a caffeine buzz and a side quest. She writes about everything gaming, geeky, and techy with the energy of someone who’s just discovered a rare loot drop. When she’s not buried in Unreal Engine or obsessing over pixel-perfect UI, Liz is usually arguing about which console generation peaked (hint: she’s right).Expect a mix of sharp humour, honest opinions, and the kind of chaotic curiosity only a gamer can bring. Whether it’s breaking down game mechanics, roasting broken releases, or deep-diving into the future of tech, Liz is here for it, controller in one hand, coffee in the other.
There is something deeply chaotic about the world of Outlander. One minute Claire is applying sensible twentieth-century...
There are heroic deaths in Chivalry 2. Noble last stands. Brave charges. Desperate duels beneath burning siege...
There is something weirdly magnetic about groups of elite warriors. Knights of the Round Table. The Seven...
Sekiro is one of those games that somehow makes being repeatedly kicked off a cliff feel educational....
If there is one mechanic in Baldur’s Gate 3 that perfectly captures the game’s whole “power at...
The world of the Pendragon Cycle feels familiar at first glance. Arthurian legends, misty hills, kings and...
If you thought The Witcher 3: Wild Hunt had already said everything it needed to say, Blood...
Ranking villains in House of the Dragon is less about who looks the most intimidating and more...
Ironman mode in Crusader Kings III has a way of humbling you. One bad marriage, one mistimed...
