There’s a moment in Chivalry 2 where you sprint headfirst into a screaming mob, swing wildly, and...
Liz Stone
Liz Stone is a game design student from Surrey who lives somewhere between a caffeine buzz and a side quest. She writes about everything gaming, geeky, and techy with the energy of someone who’s just discovered a rare loot drop. When she’s not buried in Unreal Engine or obsessing over pixel-perfect UI, Liz is usually arguing about which console generation peaked (hint: she’s right).Expect a mix of sharp humour, honest opinions, and the kind of chaotic curiosity only a gamer can bring. Whether it’s breaking down game mechanics, roasting broken releases, or deep-diving into the future of tech, Liz is here for it, controller in one hand, coffee in the other.
There is a certain kind of confidence in Spartacus dialogue that feels almost reckless. Characters do not...
The Cumans from KCD2 were a Turkic-speaking nomadic people from the Eurasian steppe. Before they appeared on...
Late game Sekiro: Shadows Die Twice is where the game quietly checks whether you have actually learned...
There is a moment in The Elder Scrolls V: Skyrim where you realise your follower is not...
There is something quietly fascinating about a king who believes deeply, yet refuses to let belief turn...
If you have spent any time with Sharpe, you already know the formula. Richard Sharpe wins, the...
There is a particular kind of frustration in Mount & Blade II: Bannerlord that hits harder than...
There is a version of ancient history most of us grew up with. Marble statues, heroic speeches,...
If you have spent enough time in Elden Ring, you will know the pattern. Someone finds the...
