The Jackdaw starts Assassin’s Creed IV: Black Flag as a fairly ordinary brig with an unusually ambitious...
Liz Stone
Liz Stone is a game design student from Surrey who lives somewhere between a caffeine buzz and a side quest. She writes about everything gaming, geeky, and techy with the energy of someone who’s just discovered a rare loot drop. When she’s not buried in Unreal Engine or obsessing over pixel-perfect UI, Liz is usually arguing about which console generation peaked (hint: she’s right).Expect a mix of sharp humour, honest opinions, and the kind of chaotic curiosity only a gamer can bring. Whether it’s breaking down game mechanics, roasting broken releases, or deep-diving into the future of tech, Liz is here for it, controller in one hand, coffee in the other.
Taking a city in Mount & Blade II: Bannerlord feels fantastic right up until you discover that...
The Elder Scrolls V: Skyrim was released on 11 November 2011. Fifteen years later, we are somehow...
The Blade of Tyshalle is the second novel in Matthew Stover’s The Acts of Caine series, and...
Vikings: Valhalla has the slightly unfair advantage of drawing its characters from a period when the real...
Fantasy writers have never been particularly interested in leaving swords alone. A perfectly serviceable piece of sharpened...
Star Wars Jedi: Survivor gives Cal Kestis a frankly unreasonable number of ways to deal with the...
The world of The Riyria Revelations has plenty of swords, but the Godslayer sits in a rather...
The Sword of Wounding is one of those Dungeons & Dragons magic weapons that sounds considerably nastier...
Necromancy in Baldur’s Gate 3 has a slightly awkward beginning. You start with dreams of commanding an...
