For more than 25 years, the Total War series has allowed players to treat history as both...
Liz Stone
Liz Stone is a game design student from Surrey who lives somewhere between a caffeine buzz and a side quest. She writes about everything gaming, geeky, and techy with the energy of someone who’s just discovered a rare loot drop. When she’s not buried in Unreal Engine or obsessing over pixel-perfect UI, Liz is usually arguing about which console generation peaked (hint: she’s right).Expect a mix of sharp humour, honest opinions, and the kind of chaotic curiosity only a gamer can bring. Whether it’s breaking down game mechanics, roasting broken releases, or deep-diving into the future of tech, Liz is here for it, controller in one hand, coffee in the other.
Star Wars Jedi: Survivor gives Cal Kestis five lightsaber stances, nine skill trees and a sizeable collection...
The Fishfeed was the bloodiest land battle of the Dance of the Dragons, a savage confrontation that...
Naval combat is the feature that turned Assassin’s Creed IV: Black Flag from a good open-world adventure...
Few role-playing series have grown as dramatically as The Witcher. The first game was an ambitious, slightly...
Workshops in Mount & Blade II: Bannerlord promise the dream: invest a pile of denars, employ some...
LARP combat can produce huge, colourful battles filled with shield walls, archers, healers and heroes making questionable...
Outlander has always been a slightly ridiculous proposition on paper. A Second World War nurse touches a...
Updated for Elden Ring and Shadow of the Erdtree Elden Ring gives you an absurd number of...
Few video game weapons are recognisable from a silhouette alone. The Buster Sword manages it. So does...
