There are open-world games with “side quests”, and then there’s The Witcher 3. CD Projekt Red somehow...
Video Game Swords
From early pixelated scraps to today’s gleaming, finely rendered blades, video game swords have become a defining part of gaming culture. They’re not just tools of battle. They represent courage, mastery, and the worlds they inhabit. In games like Devil May Cry, they slice through chaos with style. In The Elder Scrolls, they hum with ancient magic. These weapons influence not just how we fight, but how we remember the journey.
There is something deeply satisfying about talking your way out of disaster in Baldur’s Gate 3, only...
There is something deeply satisfying about hammering out a blade in Kingdom Come: Deliverance 2. Not in...
For years, fans kept asking the same thing. Not for another bloated map full of checklist icons....
There is a very specific moment every Sekiro player experiences. You unlock a flashy new Combat Art,...
There comes a point in every Elden Ring playthrough where somebody in a floppy hat vaporises a...
There is something deeply funny about trying to build a medieval superpower from one muddy little county...
If you have spent more than five minutes in either Chivalry 2 or Mordhau, you already know...
There comes a point in every Bannerlord campaign where you stop thinking like a wandering mercenary and...
Archery in Kingdom Come: Deliverance II feels less like becoming Robin Hood and more like being handed...
