
Crusader Kings 3 thrives on its complexity and replayability, and much of that hinges on your choice of starting character. Some offer stability and power, while others provide a steep challenge with rewarding story potential. This guide explores a balanced mix of rulers suited for new players, strategists, and roleplayers alike, updated to reflect recent patches and community insights.
Harald Hardrada of Norway (1066)
Ideal for: Military-focused players and fans of historical what-ifs
Harald starts with strong martial stats and a claim on the English throne. The 1066 scenario lets you rewrite the outcome of the famous three-way struggle between Norway, England, and Normandy. While the invasion is risky, it teaches combat mechanics quickly. If you succeed, you’re rewarded with a vast realm and a unique legacy.
Strengths:
- High martial skill and prestige
- Immediate access to war
- Culturally rich Norse mechanics
Drawbacks:
- Short time to prepare for war
- Risk of early defeat
Robert the Fox of Apulia (1066)
Ideal for: Players who want growth opportunities and a solid foundation
Robert starts with a strong military in southern Italy and good potential for expansion. He is also part of the Norman culture, allowing access to innovations early. Conquering Sicily and expanding into the Balkans or North Africa makes him one of the best long-term growth picks.
Strengths:
- Strong early military
- Rich expansion path
- Catholic with a Pope who can grant claims
Drawbacks:
- Managing Muslim neighbours in Sicily can be demanding
- Need to secure realm stability early
Petty King Murchad of Munster (1066)
Ideal for: Beginners who want a forgiving start
Murchad offers a low-pressure entry into the game. Ireland is fragmented but safe, allowing a steady learning curve for war, diplomacy, and realm management. He’s often the first pick for those new to CK3 and remains a favourite due to his balance.
Strengths:
- Isolated from major threats
- Good opportunities for unification
- Easy introduction to mechanics
Drawbacks:
- Limited initial power
- Expansion is slow and needs careful planning
King Bolesław II of Poland (1066)
Ideal for: Players looking to manage a large Catholic realm
Bolesław starts with a substantial kingdom in Central Europe. Poland is well-positioned geographically, has manageable vassals, and is ripe for development. His royal authority gives flexibility, and his realm can be turned into a powerhouse with investment.
Strengths:
- Large realm with room for internal growth
- Can marry strategically into German and Russian lines
- Decent control over succession and nobility
Drawbacks:
- Internal instability from tribal vassals
- Needs focus on diplomacy and control
Duchess Matilda of Tuscany (1066)
Ideal for: Intrigue and administration-focused players
Matilda offers a unique Catholic female ruler experience with strong vassals and a high development region. She is one of the few women with real power at game start, and her position in Italy near the Papacy allows for dynamic religious and political interactions.
Strengths:
- High stewardship and intrigue
- Potential for forming the Kingdom of Italy
- Great position for cultural and religious influence
Drawbacks:
- Female rulers face succession challenges
- Political complexity in the Holy Roman Empire
Count Haesteinn of Montaigu (867)
Ideal for: Veterans or those looking for an unconventional rise
Haesteinn is a Norse count in Western Europe with a unique position. His culture and religion are foreign to the region, but he starts with good troops and ships. You can raid, convert, and even form custom kingdoms if you survive. This is for players who want a non-linear, aggressive campaign.
Strengths:
- Viking raiding options
- Opportunity to relocate and rebuild
- High replay value
Drawbacks:
- Surrounded by larger powers
- Requires micro-management and a clear vision
Maharaja Bhoja of Paramara (1066)
Ideal for: Players interested in Indian politics and development
Bhoja rules a sizable kingdom in India, offering a peaceful but rich starting point. The Indian subcontinent is often overlooked, but it provides a deep experience with less outside interference. The mechanics for religion and development shine in this setting.
Strengths:
- Stable region
- Opportunities for cultural development
- Varied religious interactions
Drawbacks:
- Less immediate military action
- Requires more focus on internal management
Each of these rulers provides a distinct playstyle. Whether you want conquest, diplomacy, intrigue, or simply to watch a dynasty rise from obscurity, the CK3 map has something to offer. Choose your start wisely and the game will meet you with complexity, surprise, and endless scenarios.