If you’re coming to House of the Dragon expecting fireballs, wands, or shadowy necromancers flinging curses around...
Liz Stone
Liz Stone is a game design student from Surrey who lives somewhere between a caffeine buzz and a side quest. She writes about everything gaming, geeky, and techy with the energy of someone who’s just discovered a rare loot drop. When she’s not buried in Unreal Engine or obsessing over pixel-perfect UI, Liz is usually arguing about which console generation peaked (hint: she’s right).Expect a mix of sharp humour, honest opinions, and the kind of chaotic curiosity only a gamer can bring. Whether it’s breaking down game mechanics, roasting broken releases, or deep-diving into the future of tech, Liz is here for it, controller in one hand, coffee in the other.
Nioh 2’s build system is both a joy and a trap. It’s the kind of game where...
In Black Sails, Charles Vane isn’t a pirate for glory or ideology. He’s the human embodiment of...
Stealth in The Elder Scrolls V: Skyrim isn’t just crouching and hoping for the best. It’s a...
If there’s one thing Game of Thrones excelled at (apart from political scheming and questionable geography), it...
Waging war in Crusader Kings 3 is an art form, and your dynasty’s military innovations are the...
In Elden Ring, everyone seems to be fighting for power, purpose, or penance. But behind all the...
The Dream That Never Was For years, fans of Xena: Warrior Princess imagined seeing their favourite Amazon-slaying,...
Every medieval weapon had its moment in the sun, but let’s be honest, not all swords were...
If you’ve reached the end of Baldur’s Gate 3 and thought, “Wait, that’s it?”, then you’ve probably...
