Mount and Blade II Bannerlord does not just let you build an army. It quietly asks what...
Liz Stone
Liz Stone is a game design student from Surrey who lives somewhere between a caffeine buzz and a side quest. She writes about everything gaming, geeky, and techy with the energy of someone who’s just discovered a rare loot drop. When she’s not buried in Unreal Engine or obsessing over pixel-perfect UI, Liz is usually arguing about which console generation peaked (hint: she’s right).Expect a mix of sharp humour, honest opinions, and the kind of chaotic curiosity only a gamer can bring. Whether it’s breaking down game mechanics, roasting broken releases, or deep-diving into the future of tech, Liz is here for it, controller in one hand, coffee in the other.
A Smaller Story With Bigger Historical Roots If Game of Thrones was all dragons, dynasties, and people...
king fortress, or a spell-slinging force of nature, Skyrim’s systems allow near-limitless combinations. What matters is how...
The quiet magic of Wolf Hall comes from its refusal to shout. No glossy palaces screaming Tudor....
Why Weapon Choice Matters More Than You Think Nioh never lets you coast. Enemy aggression, stamina pressure,...
Necromancy in Skyrim has aged better than it has any right to. While stealth archers continue to...
Sekiro: Shadows Die Twice is one of those games people never really finish with. You beat it...
Dragons in House of the Dragon are not interchangeable flying flamethrowers. They differ wildly in size, age,...
If you have ever replayed The Witcher 3: Wild Hunt, you already know the awkward early game...
The vampire did not begin as a cape-wearing aristocrat with great cheekbones. It started as a problem....
