There are war epics, and then there is Red Cliff. John Woo’s 2008 masterpiece doesn’t just depict...
Liz Stone
Liz Stone is a game design student from Surrey who lives somewhere between a caffeine buzz and a side quest. She writes about everything gaming, geeky, and techy with the energy of someone who’s just discovered a rare loot drop. When she’s not buried in Unreal Engine or obsessing over pixel-perfect UI, Liz is usually arguing about which console generation peaked (hint: she’s right).Expect a mix of sharp humour, honest opinions, and the kind of chaotic curiosity only a gamer can bring. Whether it’s breaking down game mechanics, roasting broken releases, or deep-diving into the future of tech, Liz is here for it, controller in one hand, coffee in the other.
There comes a point in every Skyrim playthrough when you have to decide what kind of warrior...
The Hooded Man Returns Before Michael Praed stepped into Sherwood Forest in 1984, Robin Hood was mostly...
There’s a point in every Bannerlord campaign where you realise swinging a sword isn’t nearly as profitable...
If Chivalry 2 has taught me anything, it’s that subtlety is overrated. You can keep your dainty...
Few TV shows capture the grit, glory, and sheer audacity of ancient Rome quite like Spartacus. Premiering...
If you’ve ever tried to piece together the Wheel of Time timeline, you’ll know it feels like...
Daggers in Elden Ring might look small enough to spread butter with, but in the right hands,...
Every good fantasy story needs something bigger than humanity, something ancient, mystical, and slightly terrifying. That’s why...
Kilgharrah isn’t just a dragon. He’s a walking, talking monument to the old world, the living echo...
