Fia’s whole quest feels like wandering into a gothic fever dream where you also have to keep track of who gave you which antique object. It is one of Elden Ring’s more atmospheric stories, and finishing it takes a little patience, a decent internal compass, and a tolerance for moody characters who speak in riddles. Here is the full route without sending your brain into restart mode.
Meeting Fia and Starting Her Quest
You find Fia in the Roundtable Hold. She is the one who asks if she may hold you, and yes, it is still a little awkward even after the fifteenth time. Let her do it, since the hug gives you the Baldachin’s Blessing and flags your first step in her storyline.
Talk to her until she repeats herself. That quiet shift in tone means the quest is officially alive, even if it feels like nothing has happened.
D, Hunter of the Dead and the Twinned Set
To move the quest forward you need to progress D’s story. You can find him early on in Limgrave near Summonwater Village, or later at the Roundtable Hold once you have spoken to him in the open world.
Eventually Fia will ask for D’s Twinned armor set. There is no elegant way around this. You get the set only after D meets an abrupt end during the progression of Rogier and Ranni’s quests. When you return to the Roundtable Hold and discover that the situation has taken a very dark turn, collect the Twinned set from the scene.
Head to the small side room near the Blacksmith. A character connected to Fia will appear here. Give them the Twinned armor. This step quietly pushes her quest into its next act.
Reaching Deeproot Depths
Now the game decides you have had enough comfort and sends you to one of its stranger, swampier underworlds. There are two clean paths to the Deeproot Depths.
• Progress through the underground regions of Siofra and Nokron until you reach the coffin at the end of the Valiant Gargoyles boss fight. Ride the stone coffin down the waterfall into the Depths.
• Alternatively, follow the deep route of the Frenzied Flame Proscription, although this is a bit of a rabbit hole and less tidy for players who only want Fia’s quest.
Once you arrive, your task is simple. Explore until you find a gargantuan Root covered in buildings. Climb it like a strange arboreal jungle gym until you reach the arena where Fia waits.
Confronting Fia and Entering the Deathbed Dream
Fia greets you with the energy of someone who has been thinking too much about cosmic forces and not enough about her own safety. Speak to her until she asks you to bring her the Cursemark of Death.
This item sits atop the Divine Tower of Liurnia, which you can only reach through Ranni’s entire questline. If you have not done that, prepare for a long scenic tour of betrayal, moonlight, and an alarming number of puppets.
When you hand the Cursemark to Fia she will fall into a deep sleep. Interact with her body to enter the Deathbed Dream and face the next challenge.
Lichdragon Fortissax
The dream drops you into an arena where Lichdragon Fortissax waits, looking like someone welded a dragon to a thunderstorm. The fight is heavy on lightning, swift lunges, and broad sweeps that punish anyone who panics and rolls nowhere useful.
Take it slow. Watch the timings. If you have strong lightning resistance or the ability to tank a hit without turning into ash, bring that along. When the dragon falls, the dream dissolves and you are returned to Fia.
Claiming the Mending Rune of the Death Prince
After the fight, reload the area. Fia’s story reaches its quiet conclusion, and the Mending Rune of the Death Prince appears on her body. This rune gives you an alternate ending when you face the final moments of the game. It leans into themes of mortality and renewal, and feels like something Fia herself would have whispered about before staring at the floor for dramatic effect.
Is the Quest Worth It
If you enjoy Elden Ring’s stranger threads, absolutely. Fia’s quest ties together knights, assassins, ancient twins, cosmic death forces, and a dragon who refuses to calm down. It also unlocks an ending that feels genuinely distinct from the others. Even if you only care about boss fights, Fortissax is a standout.
Completing it once also makes you realise just how many steps fall into place behind the scenes. It is the sort of quest that makes you check your inventory twice and then triple check your map because everything feels slightly haunted.
