Some shows shout for your attention. Wolf Hall barely raises its voice, yet somehow commands the whole...
Liz Stone
Liz Stone is a game design student from Surrey who lives somewhere between a caffeine buzz and a side quest. She writes about everything gaming, geeky, and techy with the energy of someone who’s just discovered a rare loot drop. When she’s not buried in Unreal Engine or obsessing over pixel-perfect UI, Liz is usually arguing about which console generation peaked (hint: she’s right).Expect a mix of sharp humour, honest opinions, and the kind of chaotic curiosity only a gamer can bring. Whether it’s breaking down game mechanics, roasting broken releases, or deep-diving into the future of tech, Liz is here for it, controller in one hand, coffee in the other.
There is something oddly satisfying about watching a Witcher spin a blade like they were born holding...
Sometimes the Nioh 2 DLC hits you with that feeling of, alright, who turned the difficulty slider...
A World Where Dragons Are Almost Gone The Dunk and Egg stories sit in an awkward, fascinating...
Act One of Baldur’s Gate 3 is a masterclass in controlled chaos. It throws systems, characters, moral...
The Spartacus series never lacked enemies. Some were monsters you loved to hate. Others were walking bad...
There is something wonderfully unhinged about starting as a pagan warlord in CK3. You are poor, violent,...
I spent far too many hours getting folded like cheap linen by monsters in The Witcher 3,...
Vikings Valhalla moves fast. It is a show that does not wait for you to catch up,...
Elden Ring throws a lot at you. Dragons, giant hands, whatever is going on in Volcano Manor....
